Full Bodyline “CENCORED”
#21
(01-20-2026, 04:52 PM)WeberKurz Wrote: Here you go, a Google drive folder link.

Any feedback welcome  Smile
I feel like I could learn how to use hotscreen better.
Curious how others are using it.
This may 100% be a user error with something like this. but the detection always seems to come up in squares and will sometimes match the skin but it seems like most of the time it will just be blocky. dont know if its just me but thats the problem im bhaving
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#22
im not sure why but when i add it, it just gives a weird effect around the areas, no censor?
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#23
(12-06-2025, 09:56 AM)endofbeen Wrote: I ended up making a JP preset for myself, but once you stack a bunch of features together, it turns out insanely cool. 
Once you tweak the detection range, you can get the color to match almost perfectly, except for the parts I intentionally let spill over. 

Also, using the same trick, I somehow managed to make a spade-shaped cutout filter too! 
It threw a ton of errors on the way and I’m completely wiped out, but it works. 

If there’s demand for it, I can share that one separately on the forum as well. What do you guys think?
Could you share your collection?
I been keep tweaking it for an hour now, trying different ppl's settings, and even tried making myself one. It all the censor just turns out square and missing/fusing backgrounds, I'm on 4k monitor could that be the reason? Spent 4 hours trying to make this work. I just can't.
Check my image    
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#24
The original script was giving me random blocky squares and catching a lot of pink/red/orange hair by mistake. I rewrote the color-matching and neighbor-check logic to optimize it for those character types. It's clipping cleanly to the body lines now instead of boxing everything out. Huge improvement for me compared to my last post—hope this helps someone else having the same issue!

   
.zip   Custom Body Line Clipping V2.zip (Size: 6.43 KB / Downloads: 78)
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#25
(04-03-2026, 02:16 AM)OLK0001 Wrote: The original script was giving me random blocky squares and catching a lot of pink/red/orange hair by mistake. I rewrote the color-matching and neighbor-check logic to optimize it for those character types. It's clipping cleanly to the body lines now instead of boxing everything out. Huge improvement for me compared to my last post—hope this helps someone else having the same issue!
Can you share your custom data? Big Grin
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