Tip - Nest Level Collections for per level configs
#1
One of the limitations with the leveling system right now is that parameters are not configurable by level.

However you can accomplish some of this by nesting level collections. For example:

Lets imagine a game where Tits, Cleavage, Tummy get progressively filtered but user only makes progress when viewing blocked body parts. So while in level 1, tits are filtered and user progresses when seeing tits, but cleavage is okay. but in level 2, cleavage becomes blocked and also contributes to progression. With the current system, this wouldn't work because the progression logic is set once: in level 1, user would still progress when seeing cleavage. 

Instead, nest collections where the max level is a different level collection 

Level Collection 1: Progress on Tits 
    Level 1 = filter tits. 
    Level 2 = Level Collection 2: Progress on tits & cleavage, 
                  Level 1 = filter tits and cleavage
                  Level 2 = Level Collection 3: Progress on tits, cleavage and tummy
                                Level 1 =  filter tits, cleavage and tummy

disable progression decay throughout. The biggest limitation of this is its a one way progression and pretty tedium but still pretty cool workaround




 
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#2
Nice workaround — I’ll definitely give this a try. I think leveling collections could become really fun with a bit more control. For example, adding progress when nothing explicit is displayed on screen, or syncing level progression to filter strength.
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