One of the limitations with the leveling system right now is that parameters are not configurable by level.
However you can accomplish some of this by nesting level collections. For example:
Lets imagine a game where Tits, Cleavage, Tummy get progressively filtered but user only makes progress when viewing blocked body parts. So while in level 1, tits are filtered and user progresses when seeing tits, but cleavage is okay. but in level 2, cleavage becomes blocked and also contributes to progression. With the current system, this wouldn't work because the progression logic is set once: in level 1, user would still progress when seeing cleavage.
Instead, nest collections where the max level is a different level collection
Level Collection 1: Progress on Tits
Level 1 = filter tits.
Level 2 = Level Collection 2: Progress on tits & cleavage,
Level 1 = filter tits and cleavage
Level 2 = Level Collection 3: Progress on tits, cleavage and tummy
Level 1 = filter tits, cleavage and tummy
disable progression decay throughout. The biggest limitation of this is its a one way progression and pretty tedium but still pretty cool workaround
The program is blazing fast compared to any other software I've tried, despite my outdated gpu
what numbers is everyone else getting, and what are you running it on?
I have a 5700x3d, rx580 8gb and a 1440p 165hz monitor (also a second 1080p but mostly use the main screen)
I'm getting about
100fps recording
27fps detection
80-120fps (usually around 100) on the overlay
using 5 frames delay, dxgi and no msaa
tested with a fairly harsh censor (with no added distractions), on an nsfw MMD video, fwiw
A paywall game collection were as you pay you can see more revealing things
FREE USER - Big pixels
SUBSCRIBER - smoller and less pixels
PREMIUM BRONZE - clothes allowed
PREMIUM SILVER - feet allowed
PREMIUM GOLD - blur instead of pixels
PREMIUM PLATINUM - less blur and a bit of goon
PREMIUM DIAMOND - no blur and more goon
I would appreciate any feedback. specially if you can think of better names for the tiers.
I discovered that setting Blur Strength to 0 and enabling Inverted Boxes will clear all filters applied earlier in the chain. This can be used to control when certain effects appear.
Here’s an example setup that gradually reveals repeated text only when no dick is visible on screen forcing you to have dicks on screen otherwise repeating text fills your entire screen.
This example setup uses three Collections (⚠️ Collection order matters): 1. Repeated Text Fullscreen – Displays repeated text across the entire monitor. 2. Remove Filters (Levels Collection) – When no dick is detected, it gradually increases the opacity of the Repeated Text Fullscreen collection.
- At Level 1, the repeated text becomes almost fully visible.
- At the final level, the text is fully removed. 3. Simple Pixelating – Since Remove Filters only affects filters before it, this collection applies pixelation afterward as normal.